About us

About Us

Office photo of Jetebra's "screening room"

Curiosity-driven game design with player experience in focus

Here at Jetebra Games, which is situated in the vibrant gaming hub of Skövde, Sweden, we are dedicated to crafting experiences we take pride in, ones that respect players’ time and deliver pure enjoyment.

Jetebra Games is an eclectic team driven by boundless curiosity, with each member contributing something unique to the creative process.

We embrace unconventional ideas, because we believe that if we have a blast creating it, you’ll have a blast playing it.

Become a Jetebra Dev

We are always looking for new talents such as amazing developers to join our team here at Jetebra games!

Daniel playing in the office

We are driven by curiosity and exploration.

Our main focus is to make games that we are proud of and that are worthy the players’ time. We are not bound by specific genres or platforms.

All we want to do is to make immersive games that offers bursts of fun and a meaningful experience, regardless of the genre.

We aim to make beautiful and expressive games that push visual and musical boundaries while still offering great gameplay and gaming feel.

We bring these values into every project regardless of the scope or intended platform and target audience.

Our team

Henrik Berntsson portrait

Henrik Berntsson

Trailblazing Lead Developer

Henrik holds a degree in Electrical Engineering from Chalmers and used his ingenuity and skill to build a career as a world-renowned DJ. While music production remains a big part of his life, he is now an expert in 3D and game development.

Hannes Palm portrait

Hannes Palm

Lead Developer extraordinaire

Hannes’ skills include Unity development, C#, animation, VFX, and game feel. He is a force of pure enthusiasm and creativity, a world-class problem solver with a finely tuned sense for trends in culture and gaming.

Peter Parkhede

Charming director
of expressions

Peter is a versatile game developer with a keen sense for communication. He shapes our reaction systems, adding personality, expression, and playful interaction to the experience. Peter learns quickly and constantly innovates, and his charm elevates every project he touches.

Joakim Maeda Palm

UX & Community

Joakim blends UX expertise and community insight with strong design skills in HTML, CSS, typography, and Figma, elevating our social media, website, and games with precision and attention to detail.

Daniel Rapp portrait

Daniel Rapp

Creative director

Daniel has experience spanning psychology, marketing, place branding, graphic design, illustration, 3D design, and business development. He is the creative force behind Jetebra Games.

Magnus Rapp portrait

Magnus Rapp

Business Manager

Magnus brings stability and heart to the studio, with extensive experience in legal and business matters as well as finely tuned administrative skills.

Carl Bjerkne

Business Savvy Advisor

Carl is a business advisor with 15 years of experience building and managing game studios and tech companies.

 
Bob portrait

Bob

Ruler of all

Bob has a degree in leadership and awesomeness from the planet Better Than Everyone. Bobs’ skills include ruling and being better than everyone else at the company.

In addition to our production team, we also have a supporting team with skills that help us stay the course and creates a solid foundation for the studio. This includes legal, economic, business and marketing support.